πWorld generation
Since 1.0.0
VoidGenerator
import net.codersky.mcutils.worldgen.VoidGenerator;
// Assuming this is your onEnable method on your MCPlugin class.
public void onEnable() {
createWorld("name", new VoidGenerator());
}SingleBiomeProvider
import net.codersky.mcutils.worldgen.SingleBiomeProvider;
// Assuming this is your onEnable method on your MCPlugin class.
public void onEnable() {
createWorld("name", new VoidGenerator(), new SingleBiomeProvider(Biome.PLAINS);
}Last updated